The Usual Sus · Press kit
The Usual Sus title screen: rain falls on a city at night, a lone figure in a hat and coat stands under a street lamp, the Blue Moon club sign glows on the left, and the logo sits in the top-left corner: THE USUAL over a rule, SUS in large letters, with a detective’s pipe behind the lettering.

A noir deduction game for one: seven suspects, one card table, and somebody is lying.

Every suspect has a story. Question them one by one, read the lies behind the covers, and sign a warrant for every crook in the room before the heat comes down on you.

Thirty-two cases across four districts, twenty-four roles, and one rule that never bends: arrest the Fed and you’re off the case.

I · Fact sheet

Fact sheet

Title
The Usual Sus
Platform
Playdate
Developer
Console Labs
Publisher
Console Labs
Release
Coming soon
Price
To be announced
Genre
Noir deduction, puzzle
Cases
32, in four ranks of eight
Roles
24, plus the Patsy token
Modes
32-case run, plus a daily case
Play time
To be announced
Controls
D-pad, A, B
Crank
Not used
Players
1
Language
English
Setting
Four districts, from the Blue Moon Club to Chinatown
Press
hey.vincent@icloud.com
II · Trailer

Trailer

60 seconds · 1920×1080, 30 fps · captured from the game running in the Playdate Simulator, shown at whole-number zoom with the Playdate screen’s own grey tones · trailer.mp4

III · The game

The game

Short description

The Usual Sus is a noir deduction game for one, for Playdate. Question seven suspects around a card table, read the lies, and arrest every crook before the heat reaches 10.

Long description

It’s raining again, and the trouble has ended up at a card table. Seven seats, seven suspects, one detective. Somewhere in the room are the crooks, and they won’t make it easy.

Step around the table and question each suspect. Every card turns over to show the role they claim and what they have to say: who sits close to a crook, who is clean, which way trouble went. Most of them tell you what they know. The crooks wear a cover and lie.

Stamp your read on each face: Clean, Crook or Shady. Hold B for the guest list to see which roles are really in the room. When you’re sure, hold A to open a warrant and keep holding to sign it. Catch a crook and he goes away. Arrest a clean suspect and the heat rises, and at 10 heat you’re off the case. Arrest the Fed and it’s over on the spot.

Work your way up from Patrolman to Lieutenant through 32 cases in four districts: the Blue Moon Club, the Docks, Hotel Royale and Chinatown. Some cases start with a body at the table, and the Strangler sat right beside it. There’s a daily case on the title screen too.

Features

  • Social deduction, for one. Seven suspects and one detective. Every case is a closed room of claims and statements, solved by reading people, not by luck.
  • Every case checked. A solver checks all 32 cases. The first two ranks can be cracked without a single guess, and the last two always leave a safe way through before the heat runs out.
  • Twenty-four roles. The Nun never lies. The Bookie counts the seats to the nearest crook. The Briber buys the man beside him, the Gentleman looks clean to everyone, and the Fed must never be arrested.
  • Question, stamp, sign. Tap A to question, tap B to stamp a read, hold B for the guest list, hold A to sign a warrant. Let go, and the warrant is torn up.
  • Heat. Every wrong arrest draws heat. At 10 you’re off the case, and four lost cases in a rank send you back to the start of the district.
  • Murder cases. Some tables have a body at them. The dead can’t talk, but the Strangler sat right beside them.
  • Four ranks, four districts. Patrolman, Detective, Sergeant and Lieutenant, eight cases each, from the Blue Moon Club to Chinatown. Progress and strikes are saved.
  • A case a day. Press B on the title screen for the daily case.
  • Smoky jazz-blues. An original score of slow minor blues and a 12/8 shuffle, with typewriter keys, rubber stamps and a cell door for sound effects, all synthesized from code.
  • Made for the Playdate screen. File photos lit through window blinds, a felt table in dither, case-file folders and a typewriter serif, all drawn for the 400×240 1-bit display.
IV · How it plays

How it plays

The cursor moves to seat D, the card turns over to the Singer, and her statement types out with a clue chip below.
Question a suspectStep to a seat and tap A. The card turns over and the statement types out.
Holding B opens the guest list: citizens, lowlifes, crooks and the boss, with a warning that the Fed was claimed twice.
The guest listHold B for every role in play. Here the Fed has been claimed twice.
The Singer is stamped Crook, then the Nun is stamped Clean.
Stamp a readTap B to mark a suspect Clean, Crook or Shady.
A warrant opens on seat F, the signature bar fills, ARRESTED slams down, and the verdict reads CLEAN with 5 heat added.
Sign the warrantHold A and keep holding. This time the Bartender was clean: +5 heat.
A warrant is signed for the Singer at seat D, and the verdict reveals the Strangler.
The StranglerThe Singer’s cover was a lie. The verdict reads BOSS.
The case file slides in: case closed, two of two crooks caught, with the heat, questions and fee.
Case closedEvery crook in cuffs. The case file tallies the heat, the questions and the fee.
A warrant is signed for the suspect claiming to be the Fed, and the case file reads OFF THE CASE: you arrested the Fed.
Off the caseArrest the Fed and the case is lost on the spot.
The title screen with rain falling over the city skyline, the Blue Moon sign and a figure under a street lamp.
The title screenRain over the city, and a lone figure under the lamp.

The suspects

Citizens · Honest folk. The Briber and the Kingpin can buy them. · 13 roles

Nun file photo
NunNever lies, not even as a cover.
Cabbie file photo
CabbieKnows which way trouble went.
Bartender file photo
BartenderVouches for one clean face.
Bookie file photo
BookieCounts the seats to the nearest crook.
Singer file photo
SingerKnows who sits close to her.
Reporter file photo
ReporterNames a clean source and his real role.
Widow file photo
WidowOne of three is a crook.
Priest file photo
PriestThe bought come clean near him.
Councilman file photo
CouncilmanYou can’t arrest him.
Cop file photo
CopFrisks two suspects.
Dealer file photo
DealerCounts crooks among three.
Judge file photo
JudgeRules on one liar.
Photographer file photo
PhotographerKnows a cover being faked.

Lowlifes · Not crooks, so arresting one costs you. · 4 roles

Fed file photo
FedArrest him and you lose.
Copycat file photo
CopycatWears a cover that is really here.
Lush file photo
LushBelieves every word he says.
Ex-Con file photo
Ex-ConLooks guilty to everyone.

Crooks · They lie behind a cover. Arrest every one. · 4 roles + token

Goon file photo
GoonThe muscle.
Briber file photo
BriberBuys the man beside him.
Handler file photo
HandlerPulls a Patsy’s strings.
Femme Fatale file photo
Femme FataleKeeps the last secret.
Patsy file photo
PatsyToken: a crook who tells the truth.Token

Bosses · Crooks at the top. The verdict reads BOSS. · 3 roles

Kingpin file photo
KingpinBuys both his neighbors.
Strangler file photo
StranglerLeaves a body beside him.
Gentleman file photo
GentlemanClean in everyone’s eyes.
V · How to play

How to play

A six-page pocket manual for the game: the table, reading the lies, the warrant, the heat, murder cases and every suspect. Turn the pages, or press the arrow keys.

The Usual Sus, how to play. A six-page manual: the table, read the lies, the warrant, the heat, murder and the suspects.
How to play, page 1, the table. Step 1: seven seats. Step 2: question. Step 3: questions are free.
How to play, page 2, read the lies. Step 1: stamp a read. Step 2: the guest list. Step 3: two claims.
How to play, page 3, the warrant. Step 1: open it. Step 2: sign it. Step 3: the verdict.
How to play, page 4, the heat. Step 1: wrong man. Step 2: ten heat. Step 3: not the Fed.
How to play, page 5, murder. Step 1: a body. Step 2: the Strangler. Step 3: case closed.
How to play, page 6, all 24 suspects and the Patsy token, grouped as citizens, lowlifes, crooks and bosses.
Back cover. The Usual Sus, a noir deduction game for one. Coming soon, Console Labs, Playdate.
Cover
  1. How to play, page 1, the table. Step 1: seven seats. Step 2: question. Step 3: questions are free.
  2. How to play, page 2, read the lies. Step 1: stamp a read. Step 2: the guest list. Step 3: two claims.
  3. How to play, page 3, the warrant. Step 1: open it. Step 2: sign it. Step 3: the verdict.
  4. How to play, page 4, the heat. Step 1: wrong man. Step 2: ten heat. Step 3: not the Fed.
  5. How to play, page 5, murder. Step 1: a body. Step 2: the Strangler. Step 3: case closed.
  6. How to play, page 6, all 24 suspects and the Patsy token, grouped as citizens, lowlifes, crooks and bosses.
VI · Screenshots

Screenshots

Title screen: rain over a city at night, a lone figure under a street lamp, the Blue Moon club sign, and The Usual Sus logo with a detective’s pipe behind the lettering. A starts a new case, B the daily case.
Title screen
The Blue Moon Club, Patrolman case 1: seven face-down cards around a card table, seat A selected and its case file open on the right.
The table · Blue Moon Club
Seat D turned over: she claims to be the Singer and says neither of her neighbors is a crook, filed as C and E clean.
Questioning the Singer
Seat E is the body: the Photographer, strangled before the game. The killer sat beside them.
A body at the table
Guest list: four citizens, one lowlife, one crook and one boss are here, and the Fed has been claimed twice, by C and G.
The guest list
The Singer’s file with the CROOK stamp lit.
Stamp a read
A signed warrant for seat C with ARRESTED stamped across the file photo.
Arrested
Verdict CLEAN: F was the Bartender. Plus 5 heat, 5 of 10.
Wrong man: +5 heat
Verdict BOSS: D was the Strangler, and the Singer cover was a lie. No crooks left here.
The Strangler
Case closed: 2 of 2 crooks caught, heat 5 of 10, 6 questions and a fee of 300. Lieutenant, case 5 of 8.
Case closed

All 10 screenshots are in screenshots/1x (native 400×240, pure black and white, exactly as the device draws them) and screenshots/4x (1600×960 in the Playdate screen’s grey tones).

VII · Music & sound

Music & sound

Soundtrack

Title Blues64 BPM · C minor blues · 1:00 loop

Slow, smoky minor blues for the title screen: a tenor-sax intro, then a muted-trumpet lead with bent blue notes answered by tenor fills, over soft piano, a walking upright bass and brushes, with rain and vinyl crackle underneath.

Table Shuffle90 BPM · C minor, 12/8 · 0:43 loop

The investigation loop is the trailer theme, rearranged to play under every case: the tenor sax states the noir motif over a two-feel upright, then a walking bass, ride and brushes carry muted-trumpet calls answered by the tenor and organ stabs, vibes take a lighter turn, and a turnaround folds straight back into the first bar.

Trailer Theme90 BPM · C minor, 12/8 · 1:00

The table theme in its trailer cut, written to the trailer’s bar grid: a cold open, the investigation groove, a stop-time build and a brass climax, then a last chord on the title.

Jingles

Sound effects

Every note and sound is synthesized from code for The Usual Sus, nothing sampled, and the game plays them as 22 kHz mono. Previews are MP3; each soundtrack preview plays its loop twice.

VIII · Background

Why a noir deduction game

The name is a pun on the usual suspects: rounding them up is the whole game.

Social deduction is usually a party game: a table of friends, a few liars among them, and everyone trying to work out who. The Usual Sus asks how that feels with one player and a room full of suspects who never break character.

The rules follow the lead of Demon Bluff: question everyone, trust no single word, and find every liar before you run out of chances. Each case is built so a careful reader can solve it.

Noir was the natural costume for it. A city in the rain, a smoky club, a card table under one lamp, and a cast of nuns, bookies, femmes fatales and feds who all have something to hide.

The whole game is drawn for Playdate’s 1-bit screen: file photos with the light coming through window blinds, a felt table in dither, case files that slide in like paper on a desk, and a title screen where a lone figure waits under a street lamp, below a logo with a detective’s pipe smoking behind the lettering.

IX · Logo & art

Logo & art

Pixel art is 1× at heart. Scale it by whole numbers only (2×, 3×, 4×) with nearest-neighbour sampling, so every pixel stays square.

X · Credits

Credits & contact

Made by
Console Labs: design and direction by Vincent
Built with
Claude (Anthropic): code, pixel art, fonts, music and sound were created with AI assistance
Engine
Playdate SDK, Lua
Press
hey.vincent@icloud.com
Website
[website]
Social
[@handle]
Review builds
[how to request one]